You have to run on the railing and sprint jump (default press Shift sx) on the other side, near the control panel, so jump again, enter the room in wich he was the paratrooper, secret unlocked! Collect stuff. Go upstairs, on the metal platform, you can see the place where the secret room is, if you use binoculars it's possible to see a control panel. Enter the big door, walk on the stairs, on the right there's a window, inside that room you can see a parachutist guard and this is the second secret room you want. Once inside, you have to press two buttons to unlock a small door and a big two-sided door with red-green light. Another secret can be found inside the building.It is hard to avoid falling damage but no big deal, you will find health packs, gold and some 7.92mm ammo. One can be found in one of the railcar (you should see it if you are on the roof where the Black Guards armed with FG 42 and Panzerfaust are, it has some gold that you can see them) Nothing special, the only challenge is where you jump, sprint jump can be helpful.Locate the primary lift and proceed to the Secret Weapons Facility.Gain access to the main warehouse complex.Unfortunately, our tactical knowledge of this area is minimal at best, so you must discover on your own which building contains the SWF entrance. The real strategic importance of this area is that it is the only entrance into the Secret Weapons Facility itself, which lies underground and out of reach of Allied bombers. Aerial Recon reports that this area appears to have been less damaged than the factory. They'll never find me up here! Good ol' zombie is happy to see you.The second part of the SWF industrial complex is the Trainyards/Freight Depot. This arm was already here, but some guys head rolled down the stairs. Helga Von Bulow was torn apart by the first boss. This guy got his arm chewed off!! The zombies can leave a lot uneaten sometimes. When you get lost and are bored, kick the corpses, they bleed! Lopers are nasty Nazi experiments that are developed in the X-Labs. This is my contact person in the village - he always avoids to look at me :( The German village These trees really look realistic Empty shells are popping out of my machine gun A modified "swastika" flag in the German release of RTCW The new "Fuehrer" (German version) Another modified flag - the swastika below the eagle is missing (German version) The coast looks clear, but something tells me I'll be shot at again soon. and some dudes who tried to protect it, hehe These level designers really did a great job! Another example for the complex level design Even fine details like this wire fence look great Arriving at the station - some Nazis are trying to stop me again. Unhallowed Ground Edit Unhallowed Ground is the fourth and final part of the Return Engagement mission of Return to Castle Wolfenstein. More nice architecture Some sort of motor - and OH, an enemy coming from the right! Yes, this game is pretty gory :) These bags save your life in here Sometimes you can blast up barrels by shooting them - in some cases, you will get to a secret area then. A really HOT fight which HE will lose :) Hm. ![]() Main menu Main title Mission briefing Cool architecture courtesy of the Quake III engine Dead Nazi meat. ![]() ![]() ![]() Title Main menu Mission 1 overview - loading Game start - dispatch the guard Shooting my way out of my cell Taking aim for the the shot Alarm switch Some gold bars would be handy Another guard firing as I continue to the level exit Altar with a shiny Chalice Mounted machine gun taking out snipers on stone walkway Power Tram level German grenade takes out guards from the tram platform Restoring power for tram operation Entering the tram Riding tram to first checkpoint - like in the movie Where Eagles Dare Binocular view of the bottom tram station Approaching the bottom station the guards begin to fire on the tram Down the mountain at the bottom tram station Mission 2 Dark Secret part 1 - Opening cutscene of German controlled courtyard Kessler your village contact opens a secret door for your next mission Dispatching two unsuspecting German officers talking Fräulein cowering in a corner after you dispatched the German officers On a mounted machine gun overlooking the courtyard taking out the guards
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